Musigami launch imminent

Things are starting to come together a bit now on the musigami front.

Most of the code has been done, including some more annoying css stuff. A bit disappointed that I’ve had to resort to ie-hacks to maintain consistency (only 3x mind) – lazy I know but it was eating away into the time I should be spending getting it launched. I may go back to that later.

Anyhoo, so far, the new taster has been built and launched, and the old one spruced to match. It just takes you to the reg page, so the main game is safe from prying eyes until launch.

The majority of the other pages are re-jigged with the new stylie (menu changes and banner), so that just leaves the main puzzle page, still have to recheck (dull, dull, dull) all the old puzzles aren’t formatted funny because of the change in styles.

I’m trying to avoid the temptation to just ‘get it in’ at all costs, it would just mean the next ‘code tidy up’ will be even worse.

After this, it’s on to season 3 proper.

Further progress

Now done most of the coding around musigami, a between-season lyrics quiz, to be published on bimbogami. And, as Scott’s kindly done all the images, including a taster, it’s all been glued together. So musigami is officially in ‘beta test’ now – thanks in advance Jeanne.

Still a few bits and bobs to fix (mainly IE spacing, surprise surprise) and also need to merge the CSS from the previous puzzle page since introducing the new layout changes and revising the navigation stuff.

So, fingers crossed for a launch this weekend, if we decide the puzzles are in the right sequence/level of difficulty.